IMMERSe– The Interactive and Multi-Modal Experience Research Syndicate-will bring together researchers from a range of games-related fields whose work touches on questions of game experience and immersion. By integrating this research, the IMMERSe Partnership project will lead to new insights into player experience and new strategies for improving it. Our network will bring the research practices and perspectives of numerous disciplines to the understanding of these issues, and combine those practices to build a continually growing body of research, published in journals and books, online, at conferences and at public events. Gaming domains under investigation will include social media and virtual worlds, gambling, “gamification” (the process of introducing gameplay elements into other areas of life), serious games (including simulation, training and educational games), and the full panoply of entertainment gaming.
On May 25, 2012, the Social Sciences and Humanities Research Council of Canada Image of a video game controller, click on the image to see IMMERSe project themes (SSHRC) announced the awarding of a SSHRC Partnership Grant to the Games Institute to establish a research network for the study of games. As covered by the Kitchener Record, this network joins together six universities and six industry partners to conduct a wide range of studies in player immersion and behaviour in games.
University of Ontario Institute of Technology
University of Waterloo